Monday, July 30, 2012

Pixologic ZBrush v 4R4 (Windows/MacOSX)

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Pixologic ZBrush –Usng this Pixologic Zbrush can perform  three-dimensional simulation. Download here free. Pixologic designed to simulate of "sculpting the" 3D sculpture process, enhanced engine, real-time three-dimensional rendering, which greatly simplifies the process of creating the desired 3-D object. Each point (called piksol) not only includes information on the XY coordinates and color values, but the depth Z orientation, and materials.ZBrush will automatically it look natural. 


Also use a brush to modify the geometry and textures works faster with the standard 3-D objects. Enables interactivity with an incredible number of polygons. Using special techniques, you have tens of millions of polygons (hundreds) can increase. In addition, there are several plug - ins (textures work with the new brush geometry of numbers, with more rapid integration of professional packages 2d graphics).

Available Features in Pixologic Zbrush (ru):
Without the need for the grid model, modeling, and logical operations on the model using topology preserving - DynaMesh.
- 3D object ball terminating character, similar to the process of sculpting in clay modeling: you pull evenly distribute the material to modify the geometry and textures, playful eyes, etc. You can create the effect of
- Reconstruction of geometry and surface polishing, curves, form templates, nose, ears, head and other parts for the characters, which greatly speeds up workflow to make library organization or smooth surfaces of the holes.

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FiberMesh - three-dimensional hair, fur and wool with the function of the export of finished goods, construction.
Fur and hair, brush settings for the treatment of a set of brushes.
Different three-dimensional objects MicroMesh hair / fur or individual polygon rendering - Support for.
- BPR set filters and operators to improve the final renderings ZBrush.
- Global shading BPR Global shadows and shading, ambient occlusion model of light and shade control for easy setting.
Cavity - mixer - definition of shading for a variety of materials.
Devices with small parts, "alpha" and "Mask of the building."
Smooth surfaces create a mask to define the curvature of the grid.
- Equipment and TRANSPOSE UnClip a global deformation curve.
- Compression and expansion device through the mask orientation.
- Topology editing.
Crop, preview and adjust parameters with features such as export in JPEG format.
Storage point of view camera shot on the extraction grid, the approach of automatic alignment, etc. Preview
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4R4, a lot of new equipment and improvements:
Multi Mesh Insert brush to select someone you sabtulsov fly trap allows to add;
Brush the three-part multi-mesh ziper, joints and the like, because it enhances the production of such goods with a net on the side of the curve allows auto paint;
- QRemesher your 3D models quickly and semi-automatically generate a new topology;
Topology - the quick and easy retopologiyu brush designed specifically for the model;
- In a different meshes of mesh fusion allows to merge;
UndoHistory - 10,000 times so you can roll back your work, all tasks are saved with the project, then use back to the old file is still open;
- Better TRANSPOSE;
- Better DynaMesh - enhanced resolution and Subtools combine to 2048 and also added the ability to specify which of them will be cut and added.

ZBrush 4R4 model topology with a focus on building and expanding creative freedom continues to expand.The following two movies a few things that you can accomplish when you harness the power of ZBrush 4R4 illustrate. We hope you enjoy them! More information about these and other new features can be found below.

Key Features
• IMM Multi-Mesh Insert brush, combine whole libraries of objects in a single brush. Choose from any object within the brush, then insert it into your model. With a single click to easily insert the brush tool to convert any. If your device has many SubTools a Multi-Mesh Insert brush, will be made at any time from any of your items allowing to select.
When you draw a curve to the curve segment between the end caps being repeated along the length to be placed at either end. Immediately chains, zippers and other complex shapes created in full 3D. In addition to tri-IMM, the new curve to brush used to draw almost anything can be done!
• QRemesher alpha build complex topology of the new model frees. QRemesher automatically or semi-automatically can clean the mesh topology. Special automasking and control features, including curved guide you retopology, when necessary, to control the best results quickly and easily.
• Topology Brush topology construction manual control for those times when you work with precision to topologize again. The optimized curve ZBrush 4R4 engine uses new polygon you draw on the fly, after which a simple click on the support surface immediately generate a new polygon with or without the thickness. Form-fitting complete new look with a thickness or a partial surface of props designed to replace your existing network to create.
• the topology of the surface of a piece with his model, to automatically complete the polygon mesh Fusion swap part of maintaining a seamless web. Just then a new model PolyGroups define areas of web space! Support by bridging the border polygon mesh in ZBrush post new element merges.
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• Grid system reference images can now be applied to the grid ZBrush. Front, side and top views based on reference to more easily make your images load artwork. It also works with shadow box. Separate images also can be assigned to opposite sides of each flight, you dig around a reference cubic effects of their giving. In addition, you or plan a simple model with texture applied to the background image snapshots can turn your camera.
• UndoHistory 10,000 more than available with step gives you virtually unlimited undo capabilities. This history is saved as part of ZBrush Project format, which means that your move will be maintained in multiple sessions. It is a history slider to scrub through your undo history makes it easier, you can play like a movie through the steps. In fact, even a movie of its history, complete with special controls to optimize (or replace) the camera movement, object-oriented and can do more. If you like the results of your sculpting session was recorded using conventional video capture than the more enjoyable playback.
In addition, there is fluff and smooth functions are particularly useful for hard surface sculpting.
• DynaMesh enhancements increase (for 2048) resolution and provide the ability to combine SubTools DynaMesh use - even the negative versions as to define specific SubTools. The original size by a combination of the basic ways you can achieve amazing things.

Brush
Curve of the strap, curved track, insert type and more: New pre-defined brush ZBrush 4R4 how to take advantage of key features to provide examples.
- Multi-Mesh Insert Brush insert with a single click create.
Insert the brush now set the setting to define the depth of insertion, use the brush.
Brush squash with entry now includes Z-factor to establish the intensity of normal use.
Built-in function is analogous to the surface mesh into power projection.
Be recognized for your contribution! Now you can export your name and website and to share with the community can provide information to the first brush.

Geometry equipment and
- Max DynaMesh resolution has been extended to 2048.
Density function of peaks and valleys extend the mask with the largest portion of the Web addresses. This function is used by internal QRemesher, but through the available for general use - AutoMasking options too.
- Quickly create a mask PolyGroup. This new topology is particularly useful with replacement facilities.
- Cluster Option Group visible function the way the act of randomization controls.
- Go all the visibility function makes all the current mesh polygon.
- Brush function to insert a new device converts the mesh netting of mesh brushes.
- The new topology cleaning tools: triangles and weld »merge.
Triangle and square tapered frame Corner: Aries Place the new control benefits.

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FiberMesh
Various SubTools post merger preserves the FiberMesh know if they have the same number of fibers per corner.
- Group interest function is now aware FiberMesh coverage values ​​to reconstruct fiber uses.
- Split and Split functions hidden group now know about fiber.
- Fluff deformer is a low impact on a FiberMesh is used.

Submission of materials
New dynamic shadows and shade setting Ao from strongly saturated colors.
The background image can be tilted.
Background image can now be synchronized with the rotation model.

Import / Export
Vector displacement map is used to improve the quality of exports.
Displacement vector for use with UV offset palette preferences option has been added to export.
- EXR file format was added to the vector displacement map.
GoZ of Luxology MODO 601 and now supports Maya 2013. (Note: MODO 601 OSX requires a manual update when importing a model)

Miscellaneous
XPose SubTools as a contact sheet displays.
Better notification when saving large projects. (4GB to 2Gb)
- New SubTool orders to destroy all help to quickly remove and clean your projects.
Better overall projection speed.
ZBrush setting permissions with Windows and Mac now to improve compatibility are stored in a public folder.

- New ZScript commands have been added, mainly to manage SubTools.

ZBrush 4R4 Minimum System Requirements Windows:
OS: Windows Vista, or the new 32-bit or 64 bit.
CPU: P4 or AMD Opteron or Athlon64 processor (SSE2 must: SIMD Extensions 2 Streaming)
RAM: 1024MB (2048 MB recommended)
Pen tablet - Wacom or compatible.
Monitor: 1280x1024 monitor resolution (32 bit)

In ZBrush 4R4 - Macintosh
OS Mac OSX 10.5 or newer
CPU: Intel Macintosh
RAM: 2048MB of polys to work with multi-million is required. 6 GB recommended. (4 ZBrush is a 32-bit applications, but the system can use up to 4 GB of RAM)
Pen tablet - Wacom or compatible.
Monitor: 1280x1024 monitor resolution set to millions of colors
(Recommended: 1280 x 1024 or higher)


Name / Название: Pixologic ZBrush
Version / Версия: 4R4
Released / Год выпуска: 2012
Opertaing System / Платформа: “Windows Vista/7, Mac OSX 10.5 or newer
Language / Язык интерфейса: English
Solution / Лекарство: keygen
Size / Размер: 702mb // 755mb
uk Pixologic ZBrush v 4R4 (Windows/MacOSX)  pk
            Download / Скачать Pixologic ZBrush v 4R4 (Windows)
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            Download / Скачать Pixologic ZBrush v 4R4 (MacOSX):
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